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Doom 2 free camera
Doom 2 free camera







They move around a lot as the character animates. because they're projected from the weapon's barrel, Innacurate, I consider the crosshairs to be an imprivement, anyway, over playing it is mostly an experience,Īnd awaits input from more experienced coders in order to fix its flaws. Not supposed to be used for "serious", competitive play. Please, keep in mind that this initial version of the mod is not perfect, and is thus Third-person mode, by having them projected from the weapon onto the game surfaces.Ī self-executable configuration file is also included, which allows for changingīetween first-person and third-person views, and changing the position of theĬamera, with simple key presses (refer to item 3 - usage - in this readme.). What this initial version does, is to enable crosshairs while in This mod was made as an experience, in order to try and put in practice a concept Not used or copied in any shape or form without my consent. The crosshair graphics were made by myself, and are my own designs (except the The mod is partially based on the code changes present in the "varilight 1.1" modīy BOFH (which, in turn is based on the popular "Duct Tape" mod by Glen Murphy).

doom 2 free camera

This is an experimental version, and far from perfect.Īll code and scripting used belongs to id software. The initial version (v0.1) adds crosshairs which can be viewed while in 3rd-person mode.

doom 2 free camera doom 2 free camera

This mod is intended to make third-person view play viable in DOOM 3.









Doom 2 free camera