

Necromania "Fascinated with corpses" – 40% See also: Paranormania | Demonomania | Dark Temptation (etc) So, if you intend to backtrack and interact with a curio later in the run - such as waiting for more inventory space or waiting to loot a specific provision for the interaction - any related quirks now have another chance of ruining your goal.Ĭurious and Compulsive are awful to have, yet a worse version exists - Corvid's Curiosity – forcing the same interactions, but with a 27.5% chance instead of 20%.

Be it a simple desire for profit or something else entirely - there's nothing worse than a hero randomly deciding that sating their curiosity is much more vital.įurthermore, the chance of a forced interaction is re-rolled every time you pass the object - not just a once-off. Thanks to Forced Interaction Quirks, heroes can frequently stress themselves out, dilute your rewards, prevent free quirk removals, stop you from gaining combat buffs, and endanger your overall chance of success - amongst other things.Ĭurious or Compulsive heroes have a 20% chance of forcefully grabbing at any hallway curio they encounter, ruining your opportunity for better outcomes. If you feel like checking specific details, don't hesitate to visit!Ĭompulsive "Suffers intense need to do specific actions" – 20% See also: Curious | Corvid's Curiosity Quirks that have you howling inside the local Sanitarium, begging for medics to dig into your brain and fix the problem before it endangers future expeditions.īuckle up and grab your scalpel – it's time to dissect the Top 10 Worst Quirks in Darkest Dungeon.īefore we start, here's a link to the Darkest Dungeon Fandom Wiki, providing a list of all positive and negative quirks you can acquire.

Having already covered the Top 15 Best Quirks in Darkest Dungeon, it's time to look at the other side of the coin - the truly diabolical game changers. If not, we're here to help you quench those negative quirk experiences before it is too late! Or an Anemic hoarding all your bandages because they can't swing a sword without bleeding all over the dungeon? Or a Nervous hero with a Fear of Unholy, going into cardiac arrest as soon as a Bone Courtier splashes them with wine? Have you ever seen a Bad Healer trying to save an Infirm hero from death?
